As you might have guessed from the banner, we’re talking about One Piece today. Eiichiro Oda’s world has a lot going on in it, but I’m actually not going to delve in deep to that. I actually want to discuss my favorite aspect of the characters. Yes, it’s a bit tangential to my world-building, but the fact that the world allows the characters to do this is very important. So, what is it that is so amazing about these characters? Read More
I want to talk a little bit about religion. As big as this subject is, I’m sure I’ll come back to it several more times, but for now I want to look at how religion can impact the rest of the world. Don’t worry, I won’t be going into any real religions, let’s keep away from those, but religion can have a lot more impact to your world than you might think. Read More
So, today I’m going to talk about a great new game (or at least new to me) that any writer should get. Elegy for a Dead World, which is available through Steam, is an independent game from Dejobaan Games that combines video games and writing. That might sound a little odd, or if you’re like me, completely awesome! The player travels to three world inspired by the poets Keats, Byron, and Shelley and “record” (create) the history or ruins of these dead worlds. It is a wonderful tool to help improve writing, think about world building, or simply break through some writer’s block by working with prompts. Read More
Warning: Spoilers for Star Trek and Star Trek Into Darkness. Minor spoiler for Star Trek: Beyond.
So, having finally seen Star Trek: Beyond, it puts me in a mood to do a critique of the universe created in the new Star Trek movies. Now, as a Trekkie since childhood, I have opinions about the new movies. While I can appreciate them as entertaining movies, they are not Star Trek movies. Beyond felt more like Guardians of the Galaxy, and it was the closest to a Star Trek movie so far. That should say something about what I feel about these movies. Read More
In honor of Ghostbusters, which I’m finally going to see this weekend, and the BS storm that surrounded its trailers and very existence, I thought I’d talk about something that’s always kind of irked me in a lot of major—mostly fantasy, but sci fi isn’t immune—worlds out there: Gender dynamics. Read More
Today’s post is going to be shorter due to its inspiration: Acts of God.
That’s what the insurance company classifies various natural disasters, much like the one I had Wednesday. Don’t worry, no one’s hurt though a neighbor’s truck and shed have seen better days. No power and no internet though, so let’s get right to the point. Read More
For the inaugural post, I thought I’d talk about perhaps the most important part of any secondary world, whether it be science fiction, fantasy, or paranormal: obey the laws of your world. Nothing is more vital to the reader’s ability to suspend disbelief and accept your world as you present it. Read More
I hadn’t realized that the Facebook icon wasn’t linking properly. It’s now fixed and you can like my page to get updated on posts as well as other writer’s blogs you might be interested in.
Welcome to the Woman in the Red Room. The blog is brand new, and my first full post will be next week, so feel free to follow me here or on my Facebook page to be notified of updates. I’ll be dealing with issues of world building in all its forms. That could be techniques to world building, analysis of existing secondary worlds, or even critiques of successful or unsuccessful worlds in pop culture. Sit back and enjoy the ride, or if you have a question or topic you’d like me to cover, head on over to my Questions page and leave a comment.
I look forward to talking with you all!