Tag: World Building

Doctor Who! (Spoiler Free) The Importance of Tone!

The Doctor

Tone is so important to the creation of the world in order to bring your reader or audience into the correct mental space of the story you want to present. Doctor Who is a great example of how tone affects the world.

Fictional Anthropology

Culture - Fantasy and Sci-fi

Viewing world building as fictional anthropology is a great way to ensure your world is complex, realistic, and unique, without falling prey to genre tropes.

Tera: A Lesson in How Not to Dress Women

Women’s fashion isn’t great in a lot of fantasy and sci-fi art, but Tera’s outfit take the cake on what designers shouldn’t do.

Aphantasia: How Do You See Your World?

Aphantasia light blub

Can you imagine a beach? Aphantasia is the inability to visualize images in your mind. This would seem to be a problem for writers, but is it?

Horizon Zero Dawn: Two Worlds in One Game

Horizon Zero Dawn Aloy

Horizon Zero Dawn manages to not only create two entirely different worlds but also weave it beautifully into the storytelling.

The Last Guardian: A Hollow World

The Last Guardian Boy and Trico

Take a look at the dangers of too little world building through the game The Last Guardian.

Ready Player One: When You Know Too Much

Ready Player One

Ready Player One is a great example of the dangers of too much world-building being dumped onto the reader. Let’s take a look at the tightrope authors walk when when building a universe.

Star Trek: Discovery – Does It Want to be Star Trek?

Star Trek Discovery

Take a look at how Star Trek Discovery handles it’s world building in an established universe.

The Orville: Does Its Universe Hold Up?

The Orville Crew

Given my love for all things Star Trek, including fun parodies of Star Trek, I thought we’d delve into two new shows in the next couple of posts and look at the success or failure of their respective world-building schemes: Star Trek: Discovery and…

The Wonderful World of Pets!

Pets Dog Howl

So let’s talk pets. One of the fun things about creating fantasy or science fiction worlds is deciding what (if any) animals the people of your world have taken a liking to. It gives you a bit more freedom to go beyond the traditional…